Gathering Tree is a studio founded on the values of creativity, passion, commitment, communication, trust and hard work. We live these values and are building our company from people who share them. Over a decade we have worked so hard to foster this intensely collaborative and creative environment. If you are looking for new career opportunities and be a part of our family, we are seeking;

  • Good humans with good hearts
  • Passionate gamers who know and love fictional worlds
  • People with outstanding wonder and curiosity for the high fantasy setting and creation myths 
  • Those who strive for excellence in everything they do and brave enough to make bold decisions on behalf of Gathering Tree
  • Team mates ready to tank any challenge, whether or not it’s in their job description, whatever is necessary for the team to succeed
  • Diligent runners who thrive without micro-management of a boss figure on top of their heads

If you believe you share our values and want a part of our family, apply the form below and join us now!

Please use this form instead of emailing us. If there are no openings listed below in your position right now, you can still apply for further use or just to introduce yourself!

OPENINGS

We are currently hiring people to form a core team for the development of TFM: The First Men.

All roles are full-time and located in Maslak, Istanbul, Turkey.

The ideals candidate should be a talented and enthusiastic software engineer who enjoys problem-solving, object-oriented structures and has a pragmatic engineer’s mindset. 

Responsibilities

  • Collaborate with other developers, designers, and artists to implement prototypes of core gameplay mechanics to achieve the vision of the game and ensure a great player experience.

Requirements

  • A degree in engineering
  • Strong programming skills in C#
  • 2 years of professional programming experience or equivalent
  • Strong data structures, logic, distributed systems, code optimization, and algorithm skills

Pluses

  • Experience as an engineer in the games industry
  • Knowledge of the Unity Engine

The ideal candidate will have an absolute passion for getting into the weeds of game development, to keep turning over stones and looking around corners until finding that approach that makes it all fall into place. If you are the seeker who is always learning new things and can apply everything you have into the problems you encounter, figure out things by coding up samples, dabble in lots of disparate gameplay systems, from AI to pathing, animations to scripting complex mechanics, you are the person we are looking for. 

Responsibilities

  • Collaborate with other developers, designers, and artists to implement prototypes of core gameplay mechanics to achieve the vision of the game and ensure a great player experience.

Requirements

  • Strong programming skills in C#
  • A minimum of 2 years of experience in the Unity Engine.
  • Strong code review, interpersonal and communication skills.

Pluses

  • Previous experience shipping game titles or game mods.
  • A degree in computer science, or a related field.

The ideal candidate will be part of our team developing world-class toolsets, unlocking the potential of our artists and designers to make compelling and epic features as well as a deep understanding of the challenges facing content creators and be able to collaborate closely with them to design and create workflows that empower our team. A focus on the user experience and strong communication skills will be essential to success in this role.

Responsibilities

  • Steam Workshop structure for TFM: The First Men.
  • Collaborate with the Design, Art, and Development teams to create innovative solutions for new workflows.
  • Work closely with internal and external content creators to iterate on usability, tool performance, and stability.
  • Extend and refactor the existing development framework to maximize individual productivity.
  • Advise and mentor programmers and content creators within your areas of expertise.

Requirements

  • Strong proficiency and passion for Steam Workshop and development tools.
  • Strong programming skills in C#
  • A minimum of 2 years of experience in the Unity Engine.
  • Passion for tools and software development with a service-oriented attitude.
  • Strong code review, interpersonal and communication skills.

Pluses

  • Previous experience shipping game titles or game mods.
  • A degree in computer science, or a related field.
  • UI design experience.

The right fit for this position must have the experience and leadership skills to manage a game development team while maintaining clear and constant communication with the community.

Responsibilities

  • Maintain a creative environment, motivate developers, resolve personal challenges, nurture team health and foster a culture of success.
  • Work with cross-discipline teams to craft and steward roadmaps and schedules.
  • Identify, communicate, and help resolve all roadblocks and bottlenecks that may prevent on-time and high-quality delivery.
  • Facilitate communications, organization, and accountability across developers and community to ensure high-level project goals are met.

Requirements

  • Excellent leadership skills to effectively delegate tasks and motivate developers in a deadline-driven environment.
  • Strong capability to multitask and prioritize, solid organizational skills and highly efficient time management. 
  • Firm understanding of all development disciplines as well as development pipelines as they relate to games and game production.
  • Experience tracking a complex project and providing support to clear blocking issues.
  • Able to effectively communicate with art, design, engineering, audio, and QA personnel.

Pluses

  • A high level of eidetic memory, who remembers everything that’s been discussed. 
  • Previous experience shipping game titles or game mods.
  • Working experience with scripting languages and other technical skills.
  • Knowledge of the localization, QA, submission, and build processes.

The ideal candidate will have proven experience designing moment-to-moment gameplay for a PC or Console game, a strong aptitude for critical thinking and analysis, outstanding people skills, boundless creativity, extensive knowledge of strategy and simulation games, and a longstanding passion for playing video games.

Responsibilities

  • Analyze, pitch, prototype, balance, and develop core mechanics and systems for TFM while ensuring consistency, authenticity, and harmony across features, systems, and development efforts.
  • Create one-page designs, system outlines and briefs, and whatever other communication tools are necessary for evangelizing the design vision to the rest of the team.
  • Lead online playtest sessions in our Discord, building a safe and productive environment for participants to share constructive and actionable feedback, acting as a champion of fun, feelings, feedback, and intuitive mechanics for all aspects of the game.
  • Remain current on industry trends including new game genres, new game design methods and techniques, and trending audio-visual excellence.

Requirements

  • A deep passion and knowledge of strategy and simulation games.
  • An outstanding wonder and curiosity for the high fantasy setting and creation myths. 
  • A minimum of 2 years of professional experience in a creative environment.
  • Excellent written and verbal communication skills.
  • Extraordinary self-motivation and initiative.

Pluses

  • Familiarity with scripting languages and a strong foundation in math.
  • Deep understanding of player psychology and emerging industry trends.
  • Experience with the Unity engine.
  • Systems design experience, who has creatively owned complete implementations from concept to delivery.

This position will involve the creative writing and implementation of story-based content. The ideal candidate will have proven experience in game writing, a strong aptitude for critical thinking and analysis, outstanding narrative skills, boundless creativity, strong writing abilities, extensive knowledge of roleplaying and storytelling, and a longstanding passion for playing games.

Responsibilities

  • Contribute creatively to TFM’s story encounters and write short stories, dialogues, and quests.
  • Help establish the tone of the game world and propose creative and efficient ways to effectively present this world to the player.
  • Identify narrative problems and brainstorm creative solutions with colleagues.

Requirements

  • Exceptional mastery of the English language.
  • An outstanding wonder and curiosity for the high fantasy setting and creation myths. 
  • A strong editorial eye and ability to craft sharp, clear and coherent stories through excellent written and verbal communication skills suitable for diverse demographics.
  • Extensive understanding and ability of visual theory, storytelling, plot, structure, and character and maintain consistency across the project.
  • Ability to develop a script to occur in a nonlinear manner. Story arcs will have multiple endings.
  • Ability to write from a variety of voices and perspectives (different races, genders, social classes, ages, etc.).

Pluses

  • A degree in English, creative writing, theatre, film or related field.
  • Non-design development experience (artist, programmer, etc.)
  • Prior experience in the video game industry.
  • Native English.
  • Dungeon mastering and/or improvisational theatre abilities.

We are looking for someone passionate about TFM’s current art style and may look for ways to push it to the next level.

Responsibilities

  • Draw and animate gameplay assets within the TFM style.

Requirements

  • Understanding the art and animation style of TFM and a passion to push it to the next level.
  • Experience with Unity engine and Photoshop.
  • Good communication skills, and a great team-player attitude.
  • A portfolio that includes 2d game assets such as buildings, characters, animations or FXs.

Pluses

  • Strong foundation in the traditional arts, including but not limited to figure drawing, landscape painting, and illustration.
  • Previous experience shipping game titles or game mods.